This project is a browser-based Simon-style memory game built in Tumult Hype with custom visual styling and JavaScript-driven interaction.
The work focused on clear game-state feedback, readable visual hierarchy, and a simple interactive loop that can be played directly from the portfolio.
Focus
Interactive sequence playback, user input, score feedback, and browser-based presentation.
Tools
Tumult Hype, JavaScript, HTML, CSS, and exported web assets.
Context
Created as part of coursework in game design and interactive media.
Gallery
Notes
Additional development notes, process observations, and production details can be added here as this page evolves.